Today, I present you the top 5 television commercials that seem to be stuck in my head (probably due to repetitive or unique marketing).
5. McDonalds
I don't care what channel I'm watching or what product they're now advertising such as their new happy meal the the "McRib" it just sticks to my head. They just seem to be everywhere.
4. Old Spice
Probably one of the first commercials that I've seen that successfully utilized social media and the viral element of marketing. But it seems like Isaiah Mustafa (the actor in the commercial) got more popular than the product itself.
3. US Army & Marines
There's strong, and there's army strong.
2. Corona
Most of them are very interesting, but in combination with the frequent broadcast of them, they become stuck in my head.
1. Dos Equis
The Most Interesting Man in the World, need I say more?
I do not own or take credit for all of the above images and videos , if you would like them to be taken down, please message me.
Which commercial have you seen is your most favorite or most memorable commercials?
Welcome to my world. Life. Games. Anime. Food. Rants. Pants. & More
Saturday, August 06, 2011
Wednesday, August 03, 2011
Welcome to the NHK
As some of you may or may not know the meaning of NEET as my blog title, I can certainly tell you where I came up with it.
Well let's go back to the blog title. It's not just a play on words, but NEET actually stands for "Not Employed, Educated or in Training" and that is exactly what this anime revolves around.
Released back in 2006 for a running of 24 episodes, follows Tatsuhiro Sato. He is a hikikomori (someone that has withdrawn from social life and lives in a degree of confinement) and has been unemployed for several years. In addition, he is a university drop out.
Luckily for Sato, he meets a myserious girl, Misaki Nakahara who says she can cure Sato of his ways. She makes Sato sign a contract which obligates Sato to meet Nakahara every evening in a park for a discussion/lecture on his lifestyle.
I probably made this anime sound boring but you have to watch this. I think I actually finished the series all in one day because I found this so touching.
And as with other animes I recommend, this one also has a fantastic OST.
You can check out the OP of this anime in the video below.
Anyways, if you've watched it, what's your opinion on it? How long can you watch something in one sitting?
Well let's go back to the blog title. It's not just a play on words, but NEET actually stands for "Not Employed, Educated or in Training" and that is exactly what this anime revolves around.
Released back in 2006 for a running of 24 episodes, follows Tatsuhiro Sato. He is a hikikomori (someone that has withdrawn from social life and lives in a degree of confinement) and has been unemployed for several years. In addition, he is a university drop out.
Luckily for Sato, he meets a myserious girl, Misaki Nakahara who says she can cure Sato of his ways. She makes Sato sign a contract which obligates Sato to meet Nakahara every evening in a park for a discussion/lecture on his lifestyle.
I probably made this anime sound boring but you have to watch this. I think I actually finished the series all in one day because I found this so touching.
And as with other animes I recommend, this one also has a fantastic OST.
You can check out the OP of this anime in the video below.
Round Table does some fantastic music
I do not own or take credit for all of the above images and wideos, if you would like them to be taken down, please message me.
Labels:
anime,
hikikomori,
Japanese,
music,
NEET
Sunday, July 31, 2011
TF2 Tips
So a few TF2 related posts back, someone wanted me to post some tips for TF2. Now by all means, these are tips are not "professional" by any means. They are just little tricks I use (and probably a lot of other experienced players use) but should be helpful to new/F2P people.
Some of the stuff I will talk about applies to various classes or they are just class specific. I won't go over everything, just some things to start people off.
First thing first, rollouts. You probably won't need to know these for pub servers, but once you play lobbies or more competitive games, you need to understand what the most effective rollout is. For those that do not know what it is, a rollout is essentially the process of getting to the middle point/spot of the map from your spawn point; the faster (and more health you end up with at the middle) the better. Rollouts are unique for each class and for each map and there are many tutorials on video hosting sites you can check out to learn them.
Next comes sniper. Sniper is not my main class, but I play sniper in pub servers just to work on my aiming. But sniper gets really addicting once you start popping those heads.
Although I'm saying this is a tip for snipers, this can be applied for all classes. Get to know the map.
This can be especially useful for snipers as you can use landmarks to know where to aim. Take for example ctf_turbine (see below). I'm aiming at my enemy's garage door, but more specifically, my crosshair (or dot) is aiming exactly at the level of where an enemy head would be. So when an enemy pops out, I just need to pan left or right and it will be a guaranteed headshot. I know I'm at that "head" level is by using the "Gate 1" sign to the right. Looking at that sign, where the red meets the white wall (I added that yellow line in paint just to emphasize where it is) I know I'm already locked and loaded.
Another tip for sniper is to aim your crosshair/dot where it can't be seen by the enemy, and at last minute, move your crosshair at their head. In the picture below, I'm aiming at this structure where enemies can hide behind. If they're behind it, they can't see my dot but right when they move to the right, I can just move my crosshair for a well place shot. Not having your dot seen can put your enemy at ease so they move freely out of cover whereas if they see a sniper aiming for them, they may be more reluctant to move out of cover.
Next are the "TF2 Advanced Options". Under combat options, make sure you tick off "play a hit sound everytime you injure an enemy" and "display damage done as text over your target". I'll explain the "play a sound one" later but for "displaying damage done" is simple. You know approximately how much health they have left and you can replay this info to your teammates so they can also target weaker enemies.
Now for the last bit, the soldier. This is really a rudimentary skill, but immensely useful, shooting around corners. Your rocket deals splash damage within a fixed radius so you can injure enemies you cannot see. Used in combination with the "play a sound when you injure an enemy" tip, you can now know if there is actually an enemy around the corner. This will help you decide whether or not you want to proceed or fall back and wait for backup.
Hopefully these tips will help some of you out. Do you have any tips for videos of TF2 you'd like to share?
Some of the stuff I will talk about applies to various classes or they are just class specific. I won't go over everything, just some things to start people off.
First thing first, rollouts. You probably won't need to know these for pub servers, but once you play lobbies or more competitive games, you need to understand what the most effective rollout is. For those that do not know what it is, a rollout is essentially the process of getting to the middle point/spot of the map from your spawn point; the faster (and more health you end up with at the middle) the better. Rollouts are unique for each class and for each map and there are many tutorials on video hosting sites you can check out to learn them.
Next comes sniper. Sniper is not my main class, but I play sniper in pub servers just to work on my aiming. But sniper gets really addicting once you start popping those heads.
![]() |
| Once you pop, you just can't stop |
This can be especially useful for snipers as you can use landmarks to know where to aim. Take for example ctf_turbine (see below). I'm aiming at my enemy's garage door, but more specifically, my crosshair (or dot) is aiming exactly at the level of where an enemy head would be. So when an enemy pops out, I just need to pan left or right and it will be a guaranteed headshot. I know I'm at that "head" level is by using the "Gate 1" sign to the right. Looking at that sign, where the red meets the white wall (I added that yellow line in paint just to emphasize where it is) I know I'm already locked and loaded.
Another tip for sniper is to aim your crosshair/dot where it can't be seen by the enemy, and at last minute, move your crosshair at their head. In the picture below, I'm aiming at this structure where enemies can hide behind. If they're behind it, they can't see my dot but right when they move to the right, I can just move my crosshair for a well place shot. Not having your dot seen can put your enemy at ease so they move freely out of cover whereas if they see a sniper aiming for them, they may be more reluctant to move out of cover.
Next are the "TF2 Advanced Options". Under combat options, make sure you tick off "play a hit sound everytime you injure an enemy" and "display damage done as text over your target". I'll explain the "play a sound one" later but for "displaying damage done" is simple. You know approximately how much health they have left and you can replay this info to your teammates so they can also target weaker enemies.
Now for the last bit, the soldier. This is really a rudimentary skill, but immensely useful, shooting around corners. Your rocket deals splash damage within a fixed radius so you can injure enemies you cannot see. Used in combination with the "play a sound when you injure an enemy" tip, you can now know if there is actually an enemy around the corner. This will help you decide whether or not you want to proceed or fall back and wait for backup.
Hopefully these tips will help some of you out. Do you have any tips for videos of TF2 you'd like to share?
Thursday, July 28, 2011
Hey Arnold! Arnold? Arnold!
![]() |
| From left to right: Helga, Arnold and Gerald |
I'll tell you what I do remeber though. I remember Helga as a bully while having unrequited love for Arnold. Gerald as the guy with the hairdo similar to Marge Simpsons from "The Simpsons" and Arnold as "Football Head".
I do not own or take credit for all of the above images, if you would like them to be taken down, please message me.
Any old school shows you'd like to share? What did you watch/grow up with as a child.
Labels:
cartoons,
hey arnold,
Nickelodeon
Monday, July 25, 2011
Tuition Fees
After a day of panic and distress due to course selection, I now have an invoice on my tuition fees.
For my first year at UTSC (University of Toronto Scarborough for those that haven't seen my previous blog posts) tuition is based per course (and all those extra fees) + co-op fees since I'm in the co-op program. I heard though, for next year, tuition will just be based per semester, not per course, but anyways, for this year, it is $545.00 for a half year course. I'm taking 5 courses each semester. Adding this up with all the fees and then multiplying it by two comes out to be over $7000.
I'm not sure how this compares to the tuition of other post secondary schools in Canada and beyond (I heard that Americans pay much much more than this) but the fun part about my program is that in second year and beyond, the tuition is "non-regulated'. My second year tuition is estimated to be over $13,000; almost double of the amount from first year. Thankfully, I can live at home so I don't have to pay for residence.
For my first year at UTSC (University of Toronto Scarborough for those that haven't seen my previous blog posts) tuition is based per course (and all those extra fees) + co-op fees since I'm in the co-op program. I heard though, for next year, tuition will just be based per semester, not per course, but anyways, for this year, it is $545.00 for a half year course. I'm taking 5 courses each semester. Adding this up with all the fees and then multiplying it by two comes out to be over $7000.
I'm not sure how this compares to the tuition of other post secondary schools in Canada and beyond (I heard that Americans pay much much more than this) but the fun part about my program is that in second year and beyond, the tuition is "non-regulated'. My second year tuition is estimated to be over $13,000; almost double of the amount from first year. Thankfully, I can live at home so I don't have to pay for residence.
I do not own or take credit for all of the above images, if you would like them to be taken down, please message me.
How does tuition fees measure up where you live? How do you manage to pay it?
Labels:
course selection,
money,
school,
tuition,
univerity,
university of toronto
Subscribe to:
Posts (Atom)









